![]() ![]() ![]() In Synthesizer setup I have the following values Chaos produced the best match for Pythagorean tuning. That way I could check aurally and visually the output of the sound fonts. ![]() To avoid tired ear and subjectivity I created A major scale in Musescore in slow tempo, applied Pythagorean tuning, exported into wav file and loaded that file into Intonia. Chaos was a compromise winner, one sound font had better sound but Chaos was better in tune. I tested several soundfonts, do not remember the names of the other fonts, one had 100MB, my then computer could not handle it very well. Sadly Musescore development looks stalled.īack to soundfonts, what I did then, I had two criteria for the soundfont - decent sound without vibrato and tuning. At least they are developing, those guys put in immense amount of work and I am grateful for that. I got caught by Lilypond upgrades too, it is annoying, luckily there is convert script.When I want my daughter to learn any piece of melody by ear and do not have a musical source available I create/import that piece in/to Musescore and replay a couple of notes/a bar/a few bars at low tempo. Musescore can reply the score the default sound font is imho insufficient, I was looking for its replacement with purely violin sound font without vibrato, the best I could find was Chaos V2.0, for example here.Īfter installing the sound font and most importantly, installing the Scales plugin (Iasconic temperament) from Musescore site, using Menu Plugins - Scales - Select a Temperament to Apply (Pythagorean Scale (35 keys)), Musescore can replay the score in Pythagorean Tuning with a decent (for a computer) violin sound. But still usable if you have no other sound source. Its strength is in replaying the scores you can generate midi output with Lilypond but it is the standard midi with standard computer midi sound in Equal Temperament - quite awful. As for music typesetting I found it a pain in you know where, using Lilypond is much easier and faster for me. If people are interested I can add a couple more duets. Let me know if you got any value out of this. Under Display/"Play Panel" you can change the tempo. In the top menu, under Display/Mixer, make sure that the voices are "Violin".ħ. The "repeat sign" button ensures that it's played in full. To test, click the playback arrow to play both parts. On Windows I use the folder C:\mike\musescore.ģ. Put it in a nice place where you can find it. Go to Loeillet de Gant Menuet and download the file Menuet_-_Sonata_for_Two_Flutes_-_Loeillet_de_Gant.mscz. MuseScore is a safe, above-board project (I work in computer security, so I'm paranoid).Ģ. Go to and download the program for Windows/Mac/Linux. Oh, and I find that this kind playing really brings out any intonation issues!ġ. Just follow the steps below and you'll be playing in 10 minutes. I have put a simple duet (nominally for flute, but it's quite sweet with violin) where you can download it if you want to try this. This makes it vastly better than playing against a CD or mp3 file. While MuseScore plays the score, it moves a vertical blue line across the measures, showing where you are in the music. You can slow it down, transpose it with a click, or whatever. You can mute violin 1 (or 2) and play it back, while you play the real violin 1. mscz files, and did the playback with violin voices. I typed in a couple of simple public domain violin duets and thereby created some. I just started trying it out a couple of days ago. MuseScore can play back its music files, or midi files from elsewhere, using synthesized instruments. To create a score you add title, staves, notes, etc., and the output is a file foobar.mscz. It's perhaps not as slick as applications like Finale or Sibelius that cost quite a bit of money, etc., but it can do a lot. MuseScore is a popular, free, open-source software project that provides a GUI in which you can typeset music.While many current instruments also have additional sounds above or below the range show here, and may even have additional "kits" with variations of these sounds, only these sounds are supported by General MIDI Level 1 devices.Michael Nelson Playing duets using MuseScore GM-compatible instruments must have the sounds on the keys shown here. On MIDI Channel 10, each MIDI Note number ("Key#") corresponds to a different drum sound, as shown below. ![]() Note: While GM1 does not define the actual characteristics of any sounds, the names in parentheses after each of the synth leads, pads, and sound effects are, in particular, intended only as guides). General MIDI Level 1 Instrument Patch Map ![]()
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